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Artifice & Craft


ARTIFICE & CRAFT:

Art is everywhere. Our drive and ability to create for the sake of creativity defines us as a species and enriches our cultures, our societies, our lives. The best of these works of art, from novels to paintings to statues to music, are imbued with a special kind of magic. But when that magic is literal—when Wilde's Picture of Dorian Gray ages instead of the actual man, and Mozart's Magic Flute plays its protective song—art takes on a whole new meaning. In ARTIFICE & CRAFT, we invite writers of fantasy, science fiction, horror, and other speculative fiction to spin their own tales of works of art that have been enchanted, hexed, charmed, or cursed.

Edited by Edmund R. Schubert & David B. Coe, ARTIFICE & CRAFT will contain approximately fourteen stories with an average length of 6,000 words each. Anchor authors include:

  • Alex Bledsoe (recorded music), 
  • Julie E. Czerneda (glass sculpture), 
  • Alethea Kontis (wooden doll/puppetry), 
  • James Maxey (video game art OR ice sculpture),
  • C.E. Murphy, 
  • Adam Stemple (cursed song), and 
  • Catherynne M. Valente

Dragonesque


DRAGONESQUE:

Since Grendel and McCaffrey's Pern, readers have been enthralled with the magic and mystique of dragons. But it's rare that we get to see the world through the dragon's perspective. In DRAGONESQUE, you'll experience an anthology of fantasy and science fiction stories told from, or through, or with, the dragon's point of view. High fantasy, sword & sorcery, urban fantasy, dark fantasy, magical realism, and of course science fiction...DRAGONESQUE will feature a wealth of genres that even a dragon would be tempted to horde.

Edited by S.C. Butler & Joshua Palmatier, DRAGONESQUE will contain approximately fourteen stories with an average length of 6,000 words each.  Anchor authors include:

  • Barbara Ashford
  • Gerald Brandt, 
  • David B. Coe/D.B. Jackson, 
  • Esther M. Friesner, 
  • Auston Habershaw, 
  • Gini Koch & Bebe Bayliss, and 
  • Jean Marie Ward

Game On!


GAME ON!

Games played in fiction often symbolize more than winning and losing. Games represent risk and reward, wealth and class, strategy and blind fortune. In science fiction and fantasy, games can be matters of cosmic importance and of literal life and death—whether the idle pastimes of Star Trek’s 3D chess, the all-consuming TTRPG of the Gamearth trilogy, a frenetic quest as in Ready Player One, the lethal reality TV shows of The Hunger Games, or choosing a new interstellar emperor as in The Player of Games.

In GAME ON!, we’re looking for unique science fiction and fantasy takes on games, game playing, and games in culture. A game or games—real or imagined—should be central to the story in some fashion.

Please note anything considered a ‘sport’ (i.e.: baseball, soccer, rollerball, etc.) won’t be a fit for this anthology. Games used in stories must also not infringe on real-world trademarked names or third-party copyrights.

Edited by Stephen Kotowych & Tony Pi, GAME ON! will contain approximately fourteen stories with an average length of 6,000 words each. Anchor authors and their selected games include:

  • Eric Choi (video gambling), 
  • Aliette de Bodard (mạt chược/Vietnamese mahjong), 
  • James Alan Gardner (homebrew kids game compilation/solitaire), 
  • Ed Greenwood (dragon social games), 
  • Cat Rambo (Euchre), 
  • Sean Williams (hide-and-seek), and 
  • Melissa Yuan-Innes (haunted house game)

Solar Flare


SOLAR FLARE:

Imagine a Solarpunk future where societies value cooperation over consumerism, where technology solves ecological challenges rather than creating them. SOLAR FLARE will envision a future where humanity has embraced the Earth and learned to co-exist with it, not simply on it, where sustainability is a way of life, not merely a catch phrase. Join us as these stellar authors share their visions of a hopeful tomorrow.

Edited by Patricia Bray & Joshua Palmatier, SOLAR FLARE will contain approximately fourteen stories with an average length of 6,000 words each.  Anchor authors include:

  • Chaz Brenchley, 
  • Nicole Givens Kurtz, 
  • Sharon Lee & Steve Miller, 
  • Gail Z. Martin & Larry N. Martin, 
  • Kristine Smith, and 
  • Lauren C. Teffeau

Zombies Need Brains LLC


Zombies Need Brains LLC is a small press owned and operated by Joshua Palmatier. It focuses on producing professional-quality science fiction and fantasy themed anthologies, initially funded by Kickstarters. The intent is to produce at least two anthologies a year, then branch out into more anthologies, an online magazine, and other stand-alone books once the press has gained its footing.

At the moment, Zombies Need Brains LLC is not open to novel submissions. However, each anthology will have an open submission window for a short period immediately after the successful funding of its Kickstarter. Keep watch for new Kickstarters (usually starting in August sometime). As soon as a Kickstarter is funded, there will be an announcement about how to submit stories to its open call.

Zombies Need Brains LLC is also open to submissions for our new online magazine ZNB Presents. The official open call is from July 1st-7th, with additional open calls as necessary. Follow ZNB on Twitter (@ZNBLLC) or Facebook for announcements about upcoming additional open calls. Or sign up for the newsletter at the link on the "Developing Projects" page at the Zombies Need Brains website, www.zombiesneedbrains.com.

Zombies Need Brains’ main goals are to provide a new outlet for SF&F short stories through our themed anthologies and the new online magazine, to eventually rescue abandoned and orphaned series that have been dropped by other publishers, and to ultimately print original novels and series from established and new writers.

We thank you for your interest in Zombies Need Brains LLC.

To contact Zombies Need Brains LLC with questions or comments, email contact@zombiesneedbrains.com.